My mission is to work with teams to improve productivity and reduce cost for game development. I have over a decade of experience directing game development and have shipped hit launch titles on time and budget.
I help game teams make agile work. I have years of experience in helping teams adopt agile methodologies and have led the games industry in adopting agile methodologies for the unique challenges that face game developers. I’m a game developer.
I offer a number of public and private courses, workshops and onsite coaching services that can be adapted to your specific needs. I can work with teams of developers, managers and executives from studios and publishers to help you best understand what agile can do for game development and what it cannot do.
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Public Courses |
| Mike Cohn and I are teaching Certified Scrum Master for Video Games course in Austin on May 8th-9th.(Note: although the date has passed, future courses will be given) |
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Onsite Classes |
| Are you interested in bringing instruction onsite to your team? I offer a number of classes and workshops directly to your teams. I can help the team adopt agile specifically for the needs of their projects. |
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Coaching |
| Onsite coaching for a team is a great way to follow-up on one of the public or onsite courses. I’ll work with teams directly to help them apply the principles and practices of Scrum to their day-to-day work. Coaching can focus on all the practices from daily Scrums to release planning and just sitting down with the team and addressing their questions about how to apply Scrum to their project. Contact me for details. |


